I am incorporating sound in Flash for the first time and most of it is pretty straighforward, but if I play the sound file via the timeline (hit enter), it will not stop. Worse, if I go to frame 1 and hit enter again, the sound file begins again and plays on top of the first instance of it. I got out the so-called “control” palette, but it does not stop sound. I have about 5 minutes of audio to synchronize with animation - I sure hope there is a means for me to start and stop the audio during authoring time…
Never mind, I got it. lynda.com has a tutorial under their Flash 8 Essential Training about putting sound on buttons; in there the instructor spoke about the sound event type, (accessed from the properties palette) which controls how the sound is handled by Flash. The default sound type is “event” which is used for short sound clips and generally used for things like button presses. This type of sound event allows for the sound to play repeatedly on top of itself (for example, if the user keeps pressing the button). By switching the sound event type to “streaming” - used for longer sound files - it keeps that from happening, and now the sound starts and stops with the playhead while authoring the movie (whew!)