I’m having a bit of an issue with pixel fonts (surprise surprise ) here’s the situation: I’m using a sliding menu type layout, and therefore I need to set the text to alias for animation, which in turn seems to require the text to be dynamic and fonts embedded. This works fine for Flash 8 and MX2004, but MX seems to be quite sensitive and most of the text shows up blurry, any ideas why? btw, I’ve experimented with correct coordinate placements–it seems to fix the trick with some text and not with others?
It could be a bunch of different things… First off the text could be blurry because its pixel coordinate isn’t an integer, in which case you’ll just have to add something like
this._x = **int**(equation);
and if you have it’s alias set for animation or something like that, it’s automatically going to be blurry, so go for pixel font and make sure it’s x and y values are integers