Object Instances

Hi, I’m very new with swift 3d.
I want to create a small animation that involve various buildings. Each building will have several windows but I have noticed that each window count as an object then when I export the animation to flash I have a huge animation of almost 2MB.

I think there must be a way where you can say that it’s just one object but many instances of it to reduce the file size?

Can someone help me?

Thanks,

Juliana Castillo

nope. Swift does not instance. Chances are all those windows are seen each at a slightly different angle so they’re not really the same anyway.

as senocular said, it´s not possible, the only way to make it smaller is to export it as a wireframe animation…

By the way, I think we´re from the same country :stuck_out_tongue: