This is the first time I have tried this, I drew (used the paintbrush) an image of roots in Flash and I am using masks to give it the appearance of growing. Trouble is it seems so slow, and of course when I see how many points the object is made up of, I see why. Rather than taking the time to go through and delete many of the extra, unnecessary points myself I was testing the Modify > Shape > Optimize option. It says it is reducing the curves by so many, etc, but my fla size keeps getting larger and when I re-export my swf the file size is staying the same and the animation does not seem to be getting any faster.
Oh the reason for the slow down is because of the number of masks I am using…I have copied and pasted the “root” object (which I did make into a mc) in each masked layer in order for it to show properly.
Advice I am looking for: Do I take the time to keep optimizing (will it help my animation speed)
here is a screenshot of the root image: