hi everyone,
still fairly new to PV3d and after looking into all the great samples and tutorials, it was pretty straight forward to setup a PV3d template class and get a working 3D object in the engine exported from Maya.
my question is when exporting the collada file (.dae) from Maya or any other package, having a scene already setup, Camera + lights, all the data is being exported in the .dae.
loading the 3D object from collada works great, but is there any way to use the camera and light data from the dae file?
how can i have the exact same scene setup I had in maya, replicated in PV3D?
noticed that in the dae file there’s a <matrix> tag for the camera, is there any use of that yet?
thanks