Preloader problems

I’ve spent the last 3 days trying to figure this one out… it has me stumped!

I’ve built maybe 8 preloaders in my life and they all worked perfectly the first time except this 9th one arg.

I have my Scene 1 which has say 60 frames.

I added a new scene before Scene 1 named it “preloader”

In my preloader scene i have 14 frames. Frames 2, 4, 6, 8, 10, and 12 have the following actions.

ifFrameLoaded (“Scene 1”, 10) {
gotoAndPlay(3);
}

ifFrameLoaded (“Scene 1”, 20) {
gotoAndPlay(5);
}

ifFrameLoaded (“Scene 1”, 30) {
gotoAndPlay(7);
}

and so on…

The last frame has the code

gotoAndPlay(“Scene 1”, 1);

I tested my movie, it won’t preload… it just skips through the preloader at mach 10 speed and the scene 1 plays very slowly…(well… because it’s not preloaded :hair: ) I tested the movie in flash using the bandwidth profiler/stream mode and sure enough it isn’t preloading scene 1…

Yes my scene 1 has 60 frames…

what am i doing wrong???

thanks so much!

60 frames isn’t going to take to long to preload unless you have some serious animation. It may be lagging your computer if you have a lot of processor intensive stuff happening. That’s slows down my computer (it’s old). Why not try this preloader instead:

http://www.kirupa.com/developer/mx/percentagepreloader.htm

Instead of asking if certain frames are loaded, it will check for the acutal size of the entire movie. Can’t go wrong. (-:

THANKS! WORKS GREAT!:slight_smile:

Yeah, I love that preloader…Thaks LostInBeta!! I think it’s the best because you can customize it to exactly what you want!! Glad I could help!:beam: