still working with the rotating menu,closed other threads.
I am trying to change the values so that I can position correclty but I can’t seem to tweek it?
looking as it rotates the other images get smaller, I think its somewhere within the script that is doing this, I can’t seem to find what is making it do this, is there a way that I can keep them all at the same size apart from the active one?
is this making any sense, i have been changing these values, but not quite working;
circleMenu = new CircleMenu( 500, 17, 12 ); circleMenu.x = -150; circleMenu.y = 300; addChildAt( circleMenu, 0 );
I also was looking at these values;
public function get visibleItems():int
public function set visibleItems( value:int ):void
if ( value < 2 ) value = 2;
if ( value / 2 is int ) value += 1;
_visibleItems = value;
_maxOffset = Math.round( value / 2 );
but not quite doing it, any thoughts on whats making it resize when rotates round.
I have attached a folder containing
main.as & circleMenu.as
many thanks for any help