Is there a way to use the stopallsounds command with an exception? I want to stop all narrations (in a presentation) when a button is clicked but keep the background music going. So i want to stopallsounds except the background sound. any ideas?
you could find the exceptions postion in milliseconds
pauseAmount=s.position;
// s being the sound;
then stop the sounds
then start playing the exception
s.start(pauseAmount/1000,0);
the only thind to remember is that position is in milliseconds
and the offset to start is seconds
so divide pauseAmount/1000
you should hear no stop in sound
thanks, but i’m not entirely sure what you mean. Here’s my code for the button:
on (release) {
stopAllSounds();
_root.mc_btn1.gotoAndStop(1);
_root.mc_btn2.gotoAndStop(1);
_root.mc_btn3.gotoAndStop(1);
_root.mc_btn4.gotoAndStop(1);
_root.mc_btn5.gotoAndStop(1);
_root.mc_btn6.gotoAndStop(1);
_root.mc_btn7.gotoAndStop(1);
_root.mc_btn8.gotoAndStop(1);
_root.mc_btn9.gotoAndStop(1);
_root.mc_btn10.gotoAndStop(1);
gotoAndStop(2);
_root.gotoAndStop(2);
}
can you clarify?
is your sound dynamic or is it embedded in the timeline?
embedded in the timeline. i select a blank layer and add the sound from the properties panel.
i am sorry magicmule
but the code i gave you was for code for sound added by actionscript
i suggest you google kenny bellows sound flash
for some sound tut