Swift v4 Advanced Modeling

I just got the new version of swift 3D! I was just wondering, what does everyone think of the new AM interface in swift? I find it kind of intimidating, but thats because I have never used something like this before (I did have v3)

hmm… should get a trail version… to check it out… :slight_smile:

It is rather different. Some of the tools are rather weird like the extrude tool, kinda unpredictable. And you have to use Tripled polys. But it is still the easiest 3d proggy out there. If you need help post up. I was on the beta team so I got a head start on AM.

I was on the beta team so I got a head start on AM.

Thats really cool! If I have any problems, I’ll let you know!

Hey DDD, I have a question for ya…Why cant you grab the back ground and drag it around like you can in v3? (I mean when you want to move your view from the center of the 3 axis)

not sure I follow there was no AM in v3?

No, its on the normal interface where you could click on the bg and drag and it would move the viewpoint

you have to hold alt+LMB to do it now. I guess they wanted to stay true to most 3d proggy’s. I like it better that way too.

ok, thanks for the help! In a way, I kind of like it that way because now you cant accidentaly move the perspective. :thumb:

Hmm Looks like there tring to build and actual 3D programm only for flash… It’s there a market for that?

There seems to ne as in the intro movie on their site they said that over 40,000 designers use it…

Oddly enough with a mix of its pricing and unique export options I would say yes. I actually find my self using it quite a bit in my illustrator projects. It is also evolving into a valid 3d tool.