Well, I don’t know much about the best books, but here’s something about the 2 books I have bought so far:
[SIZE=3]Flash Math Creativity[/SIZE] by lots of people
Some very interesting stuff, with virtually 0 explanation. It teached me [SIZE=1]the hard way[/SIZE] how to experiment with a piece of crappy code. Let’s say that it’s fun after you’ve practiced it for some time, except for a few exceptions, where the author obviously lost his mind.
The most amazing things I found there: jt’s lorentz attractor, bit’s moving dots, all of David Hirmes stuff, Gabriel Mulzer stuff too.
[SIZE=3]Flash MX Game Design Demystified[/SIZE] by Jobe Makar
Looks very interesting, but unfortunately it is a book that seems to have been written for beginners, so we have full chapters explaining very basic stuff. But I’m sure it’s gonna get very exciting when I get to the hot stuff in there.
My 2 cents. And my 2 possible next books: Fresh Flash for sure, Moock’s book maybe…