DOOM3 problem need help

i have istaled doom3 on my pc but when i execute it this error came up:


1499 MHz AMD CPU with MMX & 3DNow! & SSE
512 MB System Memory
128 MB Video Memory
Winsock Initialized
Hostname: root
IP: xxxxxxxxxxxxxx
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
------ Initializing File System ------
Current search path:
C:\Archivos de programa\Doom 3/base
C:\Archivos de programa\Doom 3\base\pak004.pk4 (5137 files)
C:\Archivos de programa\Doom 3\base\pak003.pk4 (4676 files)
C:\Archivos de programa\Doom 3\base\pak002.pk4 (6120 files)
C:\Archivos de programa\Doom 3\base\pak001.pk4 (8972 files)
C:\Archivos de programa\Doom 3\base\pak000.pk4 (2698 files)
C:\Archivos de programa\Doom 3\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.

----- Initializing Decls -----

------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.

4966 strings read from strings/english.lang
Couldn’t open journal files
execing editor.cfg
execing default.cfg
couldn’t exec DoomConfig.cfg
couldn’t exec autoexec.cfg
4966 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.

----- R_InitOpenGL -----
Initializing OpenGL subsystem
…registered window class
…registered fake window class
…initializing QGL
…calling LoadLibrary( ‘opengl32’ ): succeeded
Couldn’t find proc address for: wglGetExtensionsStringARB
Couldn’t find proc address for: wglSwapIntervalEXT
Couldn’t find proc address for: wglGetPixelFormatAttribivARB
Couldn’t find proc address for: wglGetPixelFormatAttribfvARB
Couldn’t find proc address for: wglChoosePixelFormatARB
Couldn’t find proc address for: wglCreatePbufferARB
Couldn’t find proc address for: wglGetPbufferDCARB
Couldn’t find proc address for: wglReleasePbufferDCARB
Couldn’t find proc address for: wglDestroyPbufferARB
Couldn’t find proc address for: wglQueryPbufferARB
Couldn’t find proc address for: wglBindTexImageARB
Couldn’t find proc address for: wglReleaseTexImageARB
Couldn’t find proc address for: wglSetPbufferAttribARB
…calling CDS: ok
…created window @ 0,0 (640x480)
Initializing OpenGL driver
…getting DC: succeeded
…attempting to use stereo
…PIXELFORMAT 7 selected
…creating GL context: succeeded
…making context current: succeeded
Couldn’t find proc address for: wglGetExtensionsStringARB
Couldn’t find proc address for: wglSwapIntervalEXT
Couldn’t find proc address for: wglGetPixelFormatAttribivARB
Couldn’t find proc address for: wglGetPixelFormatAttribfvARB
Couldn’t find proc address for: wglChoosePixelFormatARB
Couldn’t find proc address for: wglCreatePbufferARB
Couldn’t find proc address for: wglGetPbufferDCARB
Couldn’t find proc address for: wglReleasePbufferDCARB
Couldn’t find proc address for: wglDestroyPbufferARB
Couldn’t find proc address for: wglQueryPbufferARB
Couldn’t find proc address for: wglBindTexImageARB
Couldn’t find proc address for: wglReleaseTexImageARB
Couldn’t find proc address for: wglSetPbufferAttribARB
------- Input Initialization -------
Initializing DirectInput…
mouse: DirectInput initialized.
keyboard: DirectInput initialized.

sound: STEREO
X…GL_ARB_multitexture not found
X…GL_ARB_texture_env_combine not found
X…GL_ARB_texture_cube_map not found
X…GL_ARB_texture_env_dot3 not found
X…GL_ARB_texture_env_add not found
X…GL_ARB_texture_non_power_of_two not found
X…GL_ARB_texture_compression not found
X…GL_EXT_texture_filter_anisotropic not found
X…GL_EXT_texture_lod not found
X…GL_1.4_texture_lod_bias not found
X…GL_EXT_shared_texture_palette not found
X…GL_EXT_texture3D not found
X…GL_EXT_stencil_wrap not found
X…GL_NV_register_combiners not found
X…GL_EXT_stencil_two_side not found
X…GL_ATI_separate_stencil not found
X…GL_ATI_fragment_shader not found
X…GL_ARB_vertex_buffer_object not found
X…GL_ARB_vertex_program not found
X…GL_ARB_fragment_program not found


ERROR: The current video card / driver combination does not support the necessary features


Error during initialization
Shutting down OpenGL subsystem
…wglMakeCurrent( NULL, NULL ): success
…deleting GL context: success
…releasing DC: success
…destroying window
…resetting display
…shutting down QGL
…unloading OpenGL DLL


WHAT CAN I DO?