This is cool. I want to make it.
How do you do it?
http://www.etsy.com/time_machine.php#goods
I am about medium skilled in my AS
This is cool. I want to make it.
How do you do it?
http://www.etsy.com/time_machine.php#goods
I am about medium skilled in my AS
Thats not very medium skilled. Thats very advanced. :stunned:
[whisper]He’s saying HE is medium skilled, not the website.[/whisper]
thanks niraj, it can be done tho, anyone got any suggestions? :esmirk:
man… thats crazy!!
I know that, I was trying to be nice
I thought it was a very diplomatic reply…
That effect could be done using concepts from senocular’s 3d tute: http://www.kirupa.com/developer/actionscript/3dindex.htm
and with a little extra trig (to get the images in a spiral)…
And I believe Bit-101 has a tutorial on “throwing” movie clips, but it was written for Flash 5 and painfully outdated…
Basically, just need to put together a whole bunch of pretty advanced stuff…
it’s not that hard as I see it
add every clip z position (from far to nearest)
determin clip size on z position (and visibility if it goes behind screen or it’s too far (but that can do _alpha property based on z position)
position clips around center and use z value for making them bigger or smaller
apply some easing on rotation and that’s it
and then you change z value to all movies and they keep spinning and coming
LOL just like devonair said
so z value (distance) influences x, y, width, height and alpha
you just need to figure right evaluations
so z value (distance) influences x, y, width, height and alpha
you just need to figure right evaluations
yup thats so true, but in the end its pretty ****in hard. I’m up for making this thingy though. Whos with me!
Ill make a start.
write some stuff down etc.
Thanks for the replies guys, I will be working hard on this the next couple of days (this is part of my University project). Will post up all the code I come up with!
http://www.devincheevers.com/3D/click_zoom.html
So this is basically senocluar’s tutorial with different images, but its a start! I’ve got some questions on the code is this, will post them soon.
This is the code
[INDENT]// creat an array to store file paths
filePaths = new Array();
for (i=0; i<5; i++) {
filePaths* = “images/image”+(i+1)+".jpg";
}
this.createEmptyMovieClip(“theScene”, 1);
theScene._x = 300;
theScene._y = 300;
theScene.depth = 1;
selectStar = function () {
cameraView.target.x = this.x;
cameraView.target.y = this.y;
cameraView.target.z = this.z;
};
displayStar = function (cameraView, focalLength) {
var x = this.x-cameraView.x;
var y = this.y-cameraView.y;
var z = this.z-cameraView.z;
if (z<0) {
this.z = this.z+5000;
this.x = 500-Math.random()1000;
this.y = 500-Math.random()1000;
x = this.x-cameraView.x;
y = this.y-cameraView.y;
z = this.z-cameraView.z;
}
// end if
var scaleRatio = focalLength/(focalLength+z);
this._x = xscaleRatio;
this._y = yscaleRatio;
this._xscale = this._yscale=100scaleRatio;
this.swapDepths(Math.round(-z));
};
objectsInScene = new Array();
for (i=0; i<5; i++) {
attachedObj = theScene.attachMovie(“star”, “star”+i, theScene.depth++);
targetJPEG = filePaths;
targetMC = _root.theScene[“star”+i].goBTween.img_con_mc;
// load the target image into the target movieclip
loadMovie(targetJPEG, targetMC);
attachedObj.x = 500-Math.random()*1000;
attachedObj.y = 500-Math.random()1000;
attachedObj.z = i500;
attachedObj.onPress = selectStar;
attachedObj.display = displayStar;
objectsInScene.push(attachedObj);
}
// end of for
cameraView = new Object();
cameraView.x = 0;
cameraView.y = 0;
cameraView.z = 0;
cameraView.target = new Object();
cameraView.target.x = 0;
cameraView.target.y = 0;
cameraView.target.z = 0;
focalLength = 400;
easeToTarget = function () {
cameraView.x = cameraView.x+(cameraView.target.x-cameraView.x)/5;
cameraView.y = cameraView.y+(cameraView.target.y-cameraView.y)/5;
cameraView.z = cameraView.z+(cameraView.target.z-cameraView.z)/5;
var i = 0;
while (i<objectsInScene.length) {
objectsInScene*.display(cameraView, focalLength);
i++;
}
// end while
};
theScene.onEnterFrame = easeToTarget;
[/INDENT]
First thing I want to figure out it is why is it infinite? I mean there are only 5 images but then it goes back to one. This is the first thing I want to get rid of in helping me recreate etsy.com’s time machine.
Thanks :player:
have you seen the other sorting types of the site aswell ?
btw you have that in a .fla already ? and where did you get the code?
absolutely crazy
////
var z = this.z-cameraView.z; // lowers the z
if (z<0) {
this.z = this.z+5000; // puts z to 5000 so it can lower again
thats how it loops i guess
http://www.kirupa.com/developer/acti…pt/3dindex.htm
The code is from one of senoluars 3D Tutorials, yeah I have seen the other sorting types, really cool!
lol, WHERE? haha put it between link tags, kirupa cuts off the url
oh btw i think i can create the circle
attachedObj.x = 500-Math.random()*1000;
attachedObj.y = 500-Math.random()1000;
attachedObj.z = i500;
x and y are important, create a circle * 5 or so, then devide it by the rarray length, then * current i;
i got the code from someone. sourcefiles are at my internship … but the .swf is here: http://www.grede.nl/other/dstyled
Thanks Greggeh, changed the code to this:
if (z<0) {
removeMovieClip(this);
}
And it doesn’t loop!
http://www.kirupa.com/developer/actionscript/shape_camera.htm
Check out the bottom of the page that star animation, thats where the code is from. The whole Tutorial is pretty good.
How would I get the thing is to zoom through automatically rather than having to click.
Like the ETSY on does, it just plays thorugh?
x = this.x-cameraView.x;
y = this.y-cameraView.y;
z = this.z-cameraView.z;
add
z–;
?
where would I put that code?
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