How To Model In 3DSM

Hey all you 3Ders…err…

In Max6, I have let’s say a standard sphere. I converted this into an editable mesh.

A problem is that when I select edit faces the lines for the sphere doesn’t show.

Like usually they would show faces seperately by using those 3D lines/grids that go around the shape but they aren’t showing and most of the time I have to be careful of what face I’m selecting.

How can I fix this?

Also, what are some good ways to model? I know there has to be a better way to model than just selecting a bunch of squares/faces and pushing them in/out.