My theory is that you have to produce some crap before you can produce anything that looks good.
How True! you should see my first renders! All candlesticks and glasses… I tried to model a bathroom as one of first models and it looked pretty crap, well compared to my current skill level.
Here is the final render. I picked up on quite a few texture mapping mistakes, but after 3 1/2 hours I’m beat… I’ll do a better render in a week or so.
HDR made a difference, but it was very subtle because of the lack of reflective surfaces… well I assume that is why:-\
At first you think its only a few improvement, but then look at your old render!!! The HDR one looks great, the colour looks better the shading is better and the shadows are softer and more subtle. :beam:
Also remember , there are different HDR probes you can try, which give out different results , i’m guessing you used the beach one for this render?
*Originally posted by Soulty *
**At first you think its only a few improvement, but then look at your old render!!! The HDR one looks great, the colour looks better the shading is better and the shadows are softer and more subtle. :beam:
Also remember , there are different HDR probes you can try, which give out different results , i’m guessing you used the beach one for this render? **
Yeah, you can’t really see the results unless you compare it to the other renders… its subtle, but adds that bit more realism to the image. I used the building probe as a lat/long spherical mapped environment (and Brazil sky light map). I didn’t bump up the RGB values on the HDR map too much (about 50.2). The light area reflected beneath on the floor is the sky of the map being reflected back. I think if I changed the angle more dramatically you’d be able to see the buildings reflected back as well, but I wanted to leave anything else out as the focus is on the model.
I screwed up the texturing on the legs… it’s only really obvious if you look close, but I should have checked 2 sided. I guess it’s one downside to using max 3… it doesn’t handle booleans quite so well as the newer version, it tends to screw up the geometry a bit.
Cheers for your comments people, and thanks Soulty, you’ve been a great help!
*Originally posted by Iammontoya *
**that is sweet. Im afraid all I have for 3d is Plasma at this time. Hmm… will have to look into Brazil and 3ds (oh man… sounds expensive!). **
Do what I did and chase down a second hand copy… it’s alot cheaper and you can still make decent models with older versions.
wow… who says begging never gets you anywhere . Sure, I’ll render up a few more views when I can get some time, unfortunately I’ve run out today… I’ll see if I can post some more on monday. Perhaps I’ll put it in a scene… I was thinking an urban type scene with a few soldiers (of course, then I’d have to model the soldiers as well! ah well, its all worth it. The good thing about 3D is that you can use the models again and again).
As promised I rendered a slightly different view over the weekend. I couldn’t really show the back as I skimped on the detail (why model what you won’t see).
I changed the colour as well for a bit of variety.