Robot in progress (3D max)

hey man one question, how did you get the holes in the legs? i got r5 just a little while ago but i dont know hwo you split it up like that…

Found some HDR-i tuts for Max users

http://www.finalrender.com/finalrender/the_product8.htm

** Click on HDR shop link **
http://www.trinity3d.com/links/links-plugs-max.shtml

** this one uses Brazil renderer **
http://www.splutterfish.com/gabry_hdri_tut_tmp/

** some dude answering a question on how to get HDR images in max (he mentions different renderers) **
http://pub86.ezboard.com/fhdrshopfrm1.showMessage?topicID=45.topic

http://www.rendermania.com/HDRI/

The best one is the one i mentioned that uses The brazil renderer , but check them all out :wink:

Thanks for those links… I’ll definately check them out!

hey man one question, how did you get the holes in the legs? i got r5 just a little while ago but i dont know hwo you split it up like that…

I used Booleans to subtract cylinder primitives from the main shape.:hat:

boolean modelling I think dippy…oooops someone already said that…

Ok, here is a partly textured render. It’s starting to give me a headache so I’m going to give this model a rest and start working on my characters (I’ll post my renders in this forum if you guys want to see them).

I didn’t fix the fans that much, just a bit of cowling around the blades (it’s a new fan model, just for a bit of variety between the smaller fans).

Let me know what you think.:stunned:

Nice dude, now render it using HDR! :stuck_out_tongue:

I’ve skimmed through the tuts and it seems I need to download the HDR studio(?) program in order to make the HDR maps before using them in max… I thought HDR maps could me made using the plugin?

in order to use the hdr probes you have to convert them to something max can detect. read the brazil one throughout, its a good tut.

I thought HDR maps could me made using the plugin?

:::you might need Mental ray of final gathering plugin to do that, but since you have Brazil , look at the tutorial.

wow man that looks good. Boolean modeling? mike waits 3 yrs l;ol

Booleans aren’t too hard to learn. Try using compound objects in max and you can add, subtract, instersect and join separate objects to form a new one. I started using them in Bryce about 5 years ago and max’s booleans were a natural transition.

think of booleans as adding to or subtracting from a path in photshop to create a new shape with more or less faces…It is the same idea

get HDR studio then use brazil to render the HDRI images.

My mistake - the download is called HDR shop. It’s only 870 kb, but when I tried to download it, it froze on 60kb and would go any further. Most probably my firewall doesn’t like downloading an .exe file so I’ll have a go at home.

hmmm. are there any tuts on how to use booleans?

am i the only one who is reading this and thinking “WHAT THE **** IS GOING ON”:-\

i got 3D studio max 5 weeks ago and can’t do anything with it. i tried Gmax before i got it, i did the tutorials in about a night but that was hard at first because they would say “use this tool” and your like “were the **** is that”.

anyway i am going to spend the next yew “years” learning photoshop and 3D studio 5… my new toys:nerd:

…RIP credit card:*(

lol. 3ds max is the biggest challenge ever on the computer for me…

Ok…I got HDR maps working in Max now. I’m doing a new render now at a higher resolution and light reflection on the floor to test the render with HDR maps. It’s still going to be toned down, but I can already tell by the lighting that it’ll have a bit more realism to it… not much of a change though because there aren’t too many reflective surfaces to show of the HDR. It’ll be done in a few hours I expect. I’ll post it here when it’s finished;)

*Originally posted by chris9902 *
**am i the only one who is reading this and thinking “WHAT THE **** IS GOING ON”:-\

i got 3D studio max 5 weeks ago and can’t do anything with it. i tried Gmax before i got it, i did the tutorials in about a night but that was hard at first because they would say “use this tool” and your like “were the **** is that”.

anyway i am going to spend the next yew “years” learning photoshop and 3D studio 5… my new toys:nerd:

…RIP credit card:*( **

Learn the theory and it can pretty much be applied to any 3d program and you’ll understand how to get some good pics… That being said I’m still learning after 5 years of on again, off again work with max.

Good tuts can be found. Check out:
www.3dbuzz.com
www.3dstudio.com
www.3dcafe.com
(do those tuts and it will give you some pretty good beginner experience with Max)

Sweeetttt , some tweaking maybe to the hdr render settings and it should look killa !!! :beam:

Chris ironikart is right, you need to learn the basics and basically each 3d app has the same practical modeling , lighting and rendering theories behind them. I have also been learning 3d for a good 4 -5 years now, and still think i’m crap. My theory is that you have to produce some crap before you can produce anything that looks good. It’s all a learning process.

And for max users , there is some awesome free tut vidoes at

www.3d-palace.com

::soulty::smirk::::