I’ve been fiddling around with brazil lately and this is what I’ve got so far. Eventually it will be a four legged, armoured, mecha-bot type thing… but I’ve only got as far as the leg.
Brazil kicks arse over max’s scanline renderer. I don’t know why I haven’t used it before!.. oh yeah, my computer is crap and renders take forever!
this version of brazil is free (public test version). I think it goes for 60 days then expires… but I’m not sure on that. The site is splutterfish. I think they’ve temporarily stopped giving out the test version at the moment though.
I could animate this, but my skills with animation are fairly limited and the final animation would take several hours to render for a few seconds animation… I wish I had that kind of time or a faster PC to render it on!
Here is an updated version on the work I’ve done so far. It’s coming together slowly, but I’m having a hard time with a few jagged edges on the legs themselves. They are geometrically smooth, but brazil makes a jagged line. Perhaps it’ll clear up when I adjust the sampling a bit higher and put lights in the scene?
Ok, 3 hours later I have another render. I’ve blocked in the body and I’m going to start working on the details and the ****pit. I’m tossing up whether or not to get rid of the tank turret. I think it would look better with an artillery-like cannon mounted at an angle.
{I’m already gritting my teeth at the prospect of the final render… its looking like a full day or so of rendering at this rate)