Some max 5 problem

Hi, 2 max topics in 2 days. Dont get angry please. :stuck_out_tongue:
I was working with a scene i made. And i have 2 problems that i worked hard but couldnt solve.

  1. I applied depth of field, but the part that must be blurred is blurred ok, but so pixelish. I want it be better quality one. I played with numbers but no answer.

  2. I couldnt drop shadow to the plane. I put light and turned shadows onā€¦no. Applied brazil Global Illumination, no effect. I mean the shadows of the pieces fall to the other pieces but not to the plane.

Can someone help me?

I think there is an option on the geometry that says cast shadows, make sure that is on the chess piece.

Cheers!

Ok, i figured out the shadows. But i cannot apply the dof while rendering with brazil. I mean, it does all the passes but no blur.

Is there a thing to create focus?

And, does anyone know how to clear the brazil ads from the output?

Iā€™ve never used Brazil so canā€™t help there, but worst case scenariom, why donā€™t you do multiple passes of the scene (i.e. furthest meshes rendered only, mid-range only, close-up only) and then fake DOF in photoshop

You can use maxā€™s default DOF renderer whilst rendering with brazil because it is an effect that is added post-render. Choose effects in the render menu, add ā€˜depth of fieldā€™, pick a camera (has to have a camera to calculate from, you canā€™t do it just in perspective view) and render away. You can play with the settings to adjust the effectā€¦ although personally I think brazilā€™s is much better (uses bokeh calculations to get a more accurate result).

You could try changing the filter in the brazil DOF rollout to something like ā€˜flat discā€™ rather than the default ā€˜imageā€™.

To clear the brazil banners you have to buy the full version.

(ps. your upright chess piece closest to the camera is not sitting on the ground plane correctlyā€¦ you might want to check into using maxā€™s align tools, which makes positioning objects a hell of alot easier)

I did as you said ironikart. I added a new camera to the scene and added dof as an effect in render menu. picked camera, picked node. in focal parameters, i picked at first custom with 10 horizontal and vertical focal loss settingsā€¦nothin happened.
I changed from custom to use camera, i set horizontal and vertical focal loss to 500 ! but still no effectā€¦
Maybe i dont know how to use it but i played with all the effects.

I did some very quick test renders with Brazilā€™s DOF and max default DOF and this is what I came up with. Check your settings again. Make sure that with the default DOF you have a focal node (camera target does fine, here Iā€™ve used the ā€œdice 01ā€ object).
These renders were done in Max 5.

Hereā€™s the max default test render with DOF enabled:

Hereā€™s the brazil render with DOF set to ā€˜exponentialā€™ to get a smoother blur.

ok i think this will help muchā€¦